prototype vs. sim—validating software and ux design

Making is designing. Use technology to make ideas real as part of the design process (not only part of the build process). Watch the rise and fall of what people change/tinker with (DIY culture) to know where you are getting it right (things that are left alone) and where you are not there yet (things that are modded). Perceptual prototyping is maturing.

wave and communication’s (r)evolution: better than being there?

The future of communication: one future is true real-time interaction. Being in the same room is usually touted as the richest, most effective way to “get stuff done”. This is untrue. In a face-to-face discussion, you have to wait for the other person to finish talking before you start interacting. Being in the same room […]